BIG-GAME

Image Credit: ©Cédric Widmer

Location

Lausanne, Switzerland

Find out more

http://big-game.ch/

BIG-GAME is a Swiss-based design studio founded in 2004 by Augustin Scott de Martinville, Elric Petit and Grégoire Jeanmonod. The studio describes their work as simple, functional and optimistic. They design a variety of products and accessories for companies such as Alessi, Hay, Karimoku, Muji, Lexon, Nespresso and Moustache. BIG-GAME’s work is often accessible, charming and, above all, useful. The studio has received numerous awards including the Swiss Design Award, the iF design award, the Wallpaper Design Award, the Good Design Award, the Hublot Design Award and Design Preis Schweiz. BIG-GAME's works are part of the collections of the Museum fur Gestaltung, the Musée du Grand-Hornu, the Centre Georges Pompidou as well as the MoMA.

The studio is based in Lausanne, Switzerland with a team of between five and seven people. In addition to their design work, the three founders of BIG-GAME also serve as professors at ECAL / University of Arts and Design Lausanne.

About the founders

Grégoire JEANMONOD is Swiss, born in 1978. He grew up in Switzerland in the Canton of Vaud, and studied industrial design at ECAL / University of Art and Design Lausanne, graduating in 2003.

Elric PETIT is Belgian, born in 1978. Growing up in Belgium and Algeria, he studied industrial design at La Cambre in Brussels and graduated in 2003.

Augustin SCOTT DE MARTINVILLE is French, born in 1980. He grew up in China (Beijing and Hong Kong), and studied at ECAL / University of Art and Design Lausanne, graduating in 2005.

Behind the scenes of the Niwar Collection.
BIG-GAME on experiencing hand craftsmanship at Phantom Hands

by BIG-GAME

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Crafting Place and Building Systems: A Behind-the-Scenes Look at the Niwar Collection

The Niwar Collection, created by Phantom Hands in collaboration with the Switzerland based design studio BIG-GAME, has been a game changer. Not only has it heralded a new creative role for Phantom Hands, but also sowed the seeds for its plan to mould itself into a craft innovation enterprise. A look behind the scenes at this critical juncture.

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